They are as followed........
Cave In's
As you can see form the image's above, once a cave in happens (randomly, however there will be area's in which a cave in would happen) the player will lose control of the player and be force forwards down the tunnel. This will also block off the route they original took, and preventing the player from being able to go back the way they can.
Cave Collapsing
As you can see form the image's above, once a cave collapse happens (randomly, however there will be area's in which a cave collapsing would happen) the water that would of original being in the would be forced out throw another tunnel (gap) the player will lose control of there character movement . However because of the lack of water in that area of the cave the player will not be able to go back, block off the route they original route and preventing the player from being able to go back the way they can.
Tunnel Collapsing
Much like the Cave Collapsing, a tunnel collapsing will happen randomly, however there will be area's in which a tunnel collapsing will take place. With the water in the tunnel being forced out the player will lose control of there character froward movement, however they will still obtain the players side-wards movement, and in doing so having the ability to try and prevent thenselve from being bragged down a different tunnel.
Furthermore, if the player is forced down a different tunnel they will still to able to reach the end of the level, they'll just have to found another way.
At this stage we also considered heat flares, which when thrown down will heat the player in the water and create a checkpoint; only a certain amount of these will be given to the player.


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